Tom Lauwaerts, Carlos Rojas Castillo, Robbert Gurdeep Singh, Matteo Marra, Christophe Scholliers, Elisa Gonzalez Boix
Tom Lauwaerts, Carlos Rojas Castillo, Robbert Gurdeep Singh, Matteo Marra, Christophe Scholliers, Elisa Gonzalez Boix
74% of surveyed participants say that IoT developers rely on access to devices to test and debug.
95% of surveyed participants rely at least in some degree on manual testing when developing IoT applications.
Makhshari A., Mesbah A. (2021). IoT Bugs and Development Challenges. ICSE '21
74% of surveyed participants say that IoT developers rely on access to devices to test and debug.
95% of surveyed participants rely at least in some degree on manual testing when developing IoT applications.
Makhshari A., Mesbah A. (2021). IoT Bugs and Development Challenges. ICSE '21
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Gurdeep Singh, R., & Scholliers, C. (2019). WARDuino: A Dynamic WebAssembly Virtual Machine for Programming Microcontrollers.
Marra, M., Polito, G., & Gonzalez Boix, E. (2018). Out-of-place debugging: A debugging architecture to reduce debugging interference. The Art, Science, and Engineering of Programming
Marra, M., Polito, G., & Gonzalez Boix, E. (2018). Out-of-place debugging: A debugging architecture to reduce debugging interference. The Art, Science, and Engineering of Programming